scheduler added to yendor.ts

A pre-requisite for the “overencumbered” condition was to be able to have creatures with different speed.

This is done on master branch. The game now features :

  • creatures with different walking speed
  • ranged weapons with different loading speed
  • melee weapons with different attack speed

This all relies on the Yendor.Scheduler which helps sorting the creatures and updating them in the right order.

The benchmark has two new samples to show how to use the scheduler to do turn by turn and real time games.

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