libtcod 1.5.1rc1 released!

Finally. The first release candidate for libtcod 1.5.1 is out for Windows and Linux.
If you want to contribute and provide compiled packages for the C# and OSX versions, you’re welcome !
I might compile a Haiku version some time. If you desperately need it, just send me some mail, but I’m not aware of any Haiku project for libtcod so far.

8 comments so far

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  1. Oh thank goodness. I only bind released versions, so this is nice.

  2. Awesome, good to see the first rc! Thumbs up!

  3. linux 64 bit issues:

    lewis@Lewis1711:./samples_c: error while loading shared libraries: libz.so.1: cannot open shared object file: No such file or directory
    lewis@Lewis1711:~/libtcod-1.5.1$ locate libz.so

    Also, didn’t sdl_ttf used to be bundled with these?

    btw, 1.5.0 works fine once I install libsdl-ttf

  4. I don’t use sdl_ttf at all. Weird. Also, I have tested the samples on my Ubuntu 64 vm and have no issue with the zlib dependency. This sucks. Anyway, I’m thinking about removing libpng and zlib dependencies and directly integrating their source code in libtcod (replacing libpng with lodepng which is way better). This would remove a lot of problems on various platforms.

  5. This feels like it might be a foolish question, but how are people compiling 1.5.1 in Visual Studio 2010 getting sln/vcxproj files? Trying to build them from scratch I start running into DLL linkage mismatches, and I wanted to make sure I’m not missing something obvious before struggling through them – I’m not at all fond of Visual Studio’s project management.

    (And yes, I also had to copy zlib1.dll from my trusty old 1.4.1 install to get the 1.5.1 sample to run.)

  6. The easiest way is to use cmake to generate the sln file, using cmake/generate-vc2010.bat

  7. sorry for being a lazyass, but does this link on OSX ? I spent quite a bit of time with various OSX builds and could not load libtcod in python…

  8. I think someone managed to make it work on OSX. Check the forum :