2011
08.21

Ascii Paint, the great libtcod powered ASCII text editor written by visionary Shafqat Bhuiyan has just taken one more step towards total amazingness.

eigenbom revamped its UI and added a killing feature : animated gif export.
kudos to him ! Follow ASCII animation road to glory on this tigsource thread :
http://forums.tigsource.com/index.php?topic=21212.0

5 comments so far

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  1. Hah, very surprised to see my ascii mech appear in google reader.

    Cheers for the shoutout!
    Ben

  2. hehe you’re welcome. I’m curious to see were this is going… I intend to add native support to Ascii Paint format in libtcod. Maybe something like
    TCODConsole *con = new TCODConsole(“myfile.asc”);
    and also non constructor load/save functions :
    con->loadAsc(“myfile.asc”)
    con->saveAsc(“myfile.asc”)

  3. Hey Jice, I sent you an email but got bounced. See below..


    hey,

    i took a quick look, and you are right about asc_file.cpp having a bug. However ascii-paint doesn’t actually use these functions, see:

    http://hg.bp.io/ascii-paint/file/9ec7d980b34f/src/save_operation.cpp
    http://hg.bp.io/ascii-paint/file/9ec7d980b34f/src/open_operation.cpp

    I’ve only been working with the ascii-paint code for a couple of weeks so there’s still a bit to do, but when I get the chance I’ll take a look at cleaning up the asc file interface. In particular, I’m interested in adding extra data (layers, embedded palettes, sprite info) etc. I saw your comment regarding asc support in libtcod — it would be cool if we could figure out a nice extendable format (and maybe there’s something out there already?).

    Tty later,
    Ben

  4. got the mail. Dunno why you were bounced back. Sent you a reply with the file format we had in mind with Shafqat.

  5. Nice work!