This is the first post for pyromancer !, my 7DRL attempt for the 2009 contest.
I’ll post screenshots for each main step here. The corresponding code base can be seen on google code :

It’s generally difficult (at least for unexperimented developers) to dive into a full game source code.
I hope this step by step approach will make it easier to understand how to build a game with libtcod.

This first step is rather basic. Just having a working game window with a basic config file.

Next step will contain dungeon generation.

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