2009
01.08

New year omen…

2009 started for me with my laptop dying in horrible agony. It died exactly one year after the first libtcod release… Spooky omen…


Fortunately, I didn’t lost any data concerning the Doryen projects, but this was the only computer where I could compile libtcod with mingw32. For some odd reason, the windows mingw32 doesn’t work on my desktop computer. Until I find why, I’ll probably have to compile the mingw32 version on my Linux virtual machine…

Some news about libtcod. I should release a new 1.4.1 beta soon with a few fixes and doc updates (mainly stuff added for the portraits in TCOD). I tried to make it work with python 3 but there are still a few pitfalls. You’ll have to stick with python 2.5 or 2.6 for a few more weeks.


Christmas hollydays stopped my momentum on the portrait stuff and I’m still undecided wether I should keep working on it or switch to Arena for a few weeks. The last release is almost 6 months old. Too long for such a small game…

2 comments so far

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  1. Thanks for the info! I’ll try 2.6 in the meantime, then.

    Most libtcod-projects thus far seem pretty ambitious. I think I have a neat idea for a small, 7drl-style roguelike. Let’s see if I have time to actually do it 🙂

  2. ok, good luck with it 🙂