Improved death screen

While struggling with the inventory system debugging/polishing, I’ve taken some fresh air by improving the death screen. It’s now splitted into four subscreens :

  • a summary with some stats on the player
  • a list of achievements
  • the player inventory when he died
  • the highscore table

Achievement are rewarded in certain circumstances, for example when you open all the chests in a dungeon. They give you additional XP points during the game and improve your score.

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