2007
11.22

Torchs & skills

Now the sewers inhabitants don’t have to wander in the dark anymore. Some of them wear torchs. This won’t revolutionize the current gameplay, but it will probably get some importance when there is a stealth based job. Here are two screenshots of the player trying to escape from a hobgobblin wearing a torch.

I also added two new skills, using a new skill effect : the interruption. This is used to interrupt a skill casted by a creature. It’s almost of no use against small mobs, but with bosses with powerful skills, it could save your life.



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