Items features in application

Here are some screenshots illustrating the feature system previously described.
I created different types of lights (candle, torch, lamp, lantern, sunrod) with different ranges and colors. Than
ks to the parameters of the light feature, I can create any type of light without changing the engine code (only the items.dat file).

Also, note how non player characters and buildings project shadows. The screenshots show respectively a sunrod, a lamp and a candle.

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  1. It really interesting. Please don’t stop posting such info.